Apps & Games Training

Apps Training

Games Training

Apps & Games Training

  • Training
  • A) Developing Mobile Applications with Android Platform
  • Course Description
  • We have team to train mobile application development for the Android platform. we provides the tools and APIs necessary to begin developing applications on the Android platform using the Java programming language. Trainees will learn skills for creating and deploying Android applications, with particular emphasis on software engineering topics including software architecture, software process, usability, and deployment.
  • a) Introduction
  • b) Preparing the Environment
  • c) Android Architecture
  • d) Hello Sheep
  • e) UI Architecture
  • f) User Interface Widgets
  • g) Notification and Toast
  • h) Menus
  • i) Dialogs
  • j) Lists
  • k) Location and Maps
  • l) Working with data storage
  • m) Animation
  • n) Content providers
  • o) Network Communication
  • p) Services
  • q) Publishing Your App
  • B) Developing Mobile Applications with iOS Platform
  • Course Description
  • The application development process for iOS platforms (iPod Touch, iPhone, iPad and future platforms) relies on a specialized paradigm of application development - the mobile paradigm. Designers and developers of mobile apps are challenged to provide superb user experience on resource-limited platforms where memory, processing power and battery life are at a premium. In this course, we present Apple’s approach to mobile app design and development, as reflected in the design of the iOS platform, the Model View-Controller (MVC) paradigm and iOS’s various high and low-level frameworks. Objective-C, the native programming language for iOS, is exposed and explained step-by-step.
  • Trainees will be introduced to the Xcode integrated development environment, extensively using it to develop several applications from scratch. From our experience, learning iOS is best accomplished by doing. Accordingly, the course includes live demos and extensive individual lab work.
  • a. Why iOS
  • b. Model-View-Controller Design Paradigm
  • c. Intro to Objective-C
  • d. Advanced Objective-C
  • e. Views (View Life Cycle)
  • f. Custom-Views
  • g. Controllers, Controllers of Controllers
  • h. Handling Gestures
  • i. Content Display
  • j. Persistent Storage
  • k. Blocks and Multithreading
  • l. Advanced Service
  • m. Uploading to the App Store
  • o Uploading to the app store
  • C) Developing Mobile Applications with Windows Platform
  • Course Description
  • The MTA program curriculum helps teach and validate fundamental technology concepts. This text covers fundamental skills in such areas as Programming and an understanding of general software development, web, desktop, and database applications.
  • a) Introduction to Programming
  • b) Introduction to Object-Oriented Programming
  • c) Understanding General Software Development
  • d) Understanding Web Applications
  • e) Understanding Desktop Applications
  • f) Understanding Databases